This isn’t the first time this type of ordeal has occurred, but it certainly wouldn’t be the last. They’d spotted me, yelling orders to one another to stop me whilst they could, and the others responding would begin calling for backup. They haven’t detected me yet as I slip past them, taking note of the green glowing Chernobylite in the corridor just past the two chatterboxes squawking away about their readiness to head home and get some food.īefore I knew it, however, something had changed. The other blatantly not agreeing with what’s being said. One’s groaning about not wanting to be here, something about needing a drink or something or another. The only thing that seems to give off any life is the soft chirp of my geiger counter as I slink past a few of the guards that call the Exclusion Zone their home. It’s quiet, sometimes, just sometimes, it’s too quiet in these old and decrepit buildings that have once served as homes, hospitals, schools, and I’m sure, plenty more. Framerate and some technical issues can disrupt the experience Item management can be a bit overwhelming from time to time ![]() ![]() +Re-used zones never feel the same as the world evolves ![]() +Combat isn’t as necessary as a sense of awareness and stealth +Life and death situations take a toll on Igor +Amazingly detailed atmospheres and surroundings that bring the Exclusion Zone to life Chernobylite promises one of the most believable experiences yet in the history of the franchise, but also, one of the most detailed experiences into the Exclusion Zone, but one can only wonder: Does it deliver and just how well? Let’s take a look into the horror-survival title Chernobylite in our review.
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